![]() Players also agree on the total number of bases that must be defeated in order to claim victory (the recommended number of bases is four). Since the Rebel players begin with the Force, the Empire always takes the first turn of the game. Lastly, the purple damage counters and yellow resource counters are placed off to the side within reach of both players.Įach player draws five cards from their deck to create their starting hand. To begin the game, the Rebel player starts with the Force all the way on their side. This is important as certain cards gain additional effects if you currently have the Force on your faction’s side. This small folding track indicates which player is currently more attuned with the Force at any given moment during the game. ![]() The Balance of the Force Track is also set up next to Galaxy Row in reach of both players. The Outer Rim Pilot deck is also placed near Galaxy Row as an additional source of allies that both players can add to their decks. This shared space features cards from both factions – as well as neutral cards – that players can acquire if they have the appropriate number of resources. This gives both players an identical starting point and allows them to build in the direction they see fit, while taking into account factors such as available cards and their opponent’s strategy.Īfter both players have their starter decks and bases, the Galaxy deck is shuffled and the top six cards are revealed to create the Galaxy Row. As previously mentioned, the starter decks feature identical card effects, with the only difference being the artwork. This is accomplished through strategic deckbuilding and combat using the allies and resources you’ve accumulated during the game.Įach player begins by choosing their faction, either the Rebel Alliance or the Empire, and gathering their 10-card starter deck and corresponding bases. The goal of Star Wars: The Deckbuilding Game is simple – destroy all of your enemy’s bases before they destroy yours. All in all, it’s a fairly light box in terms of components which makes for easy setup and teardown. The last few items in the box include the Balance of the Force track, two reference cards, 50 damage counters, 20 resource counters, and a Force marker. These additional bases are kept secret from the opponent, often leading to a bit of surprise in the latter parts of the game. Aside from their mandatory starting location, each player can choose which bases they want to use during the game, depending on their overall strategy. Additionally, there’s another smaller shared deck of 10 Outer Rim Pilot cards that can be used in the early game to accumulate more resources – more on that later.Įach faction also includes 10 Base cards spanning a number of iconic locations from throughout the Star Wars universe including Tatooine, Endor, Hoth, Alderaan, Coruscant, Mustafar, Yavin 4, and the Death Star. This deck contains the majority of cards both players will seek to acquire to bolster their decks. There is also a shared deck of 90 Galaxy cards that feature Rebel, Empire, and neutral cards that both players will draw through during the course of the game. ![]() ![]() Both decks feature identical card effects, with the only difference being alternate artwork to fit their chosen faction. Each deck serves as a basic structure to get you started that you’ll look to enhance during gameplay. Inside the rather compact box you’ll find two 10-card starter decks – one for the Rebel Alliance and one for the Empire. ![]() This means every game can be wildly different from the last depending on which cards are available, as well as your overall strategy. What makes Star Wars: The Deckbuilding Game different from other preconstructed card games is that each player starts with the same base set of ten cards and assembles their deck during the course of the game. ![]()
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